The fascination with campaign settings in roleplaying games



Check out my solo roleplaying game tips playlist, for information on how to experience the best solitaire and co-op sessions possible:
https://www.youtube.com/playlist?list=PLb_FGVUdpd7einn4iQXNIWHxSmFIHhjUs
Want to further support the channel? You can send a gift certificate to Abraham Zetina at [email protected] , the links below tell you how:
https://www.drivethrurpg.com/gv_faq.php?affiliate_id=478525
https://www.drivethrurpg.com/browse/pub/432/OneBookShelf-Inc?filters=0_2810_0_0_0&affiliate_id=478525

source

6 thoughts on “The fascination with campaign settings in roleplaying games

  1. Thumbs up! What was the first thing you saw when you first laid your hands on an RPG book as a child? The art representing the setting of course. For me it was Brom’s art on the Dark Sun boxed set. I actually liked the oppressive meta plots of the 90s games.

  2. I am very connected to the Numenera campaign setting right now, when I have time I am continuously adding to my Numenera campaign setting, I am starting to combine it with other products like Gods of the fall and the old palladium game RIFTS.

  3. I really like the ambiguity in Paizo's campaign books on Golarion. They leave plot hooks, strange happenings, interesting NPCs, rumors about ruined houses, etc. But they're just that: hooks. They don't tell you exactly what you're going to find in that run-down mansion or why the fish are washing up on the shore dead, just that it's happening. It gives a lot of power to the GM to play around with it without breaking the setting.

  4. really nice, some subtle observations you made there. There truly is some kind of melancholie about campaign settings. I think it's partially because of the high expectations many players put on their GM who can be overwhelmed by the complexity of it all (I surely am). I made the experience that its too much for one person so groups usually fall flat. I think a big campaign is a group effort and a matter of deference and compromise, because if no one at the table happens to be some kind of author they can't know how to make sense of all this information and they need to pull together as a group. Sadly, that's often not the case.

    "campaign setting" is my go to mode for RPGs. I really don't like one shots or short campaigns, I want the gaming group to deeply explore a single setting. That being said, I like those settings the most we create ourselves. I don't care for these published settings very much, but low-Fantasy in general will always be my favourite.

Leave a Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.